Konten is a military equipment based on the approach and biomechanical analysis of tactics and techniques of different types of modern traditional martial arts (aikido, goju-ryu, taekwondo, xingyiquan, hapkido, baguazhan), sports (freestyle wrestling, judo, boxing) using cold steel (fencing, pole, stick, tonfa, eskrim) and hand-to-hand combat, which was developed by Yu. Yu. Senchukov.
Konten is a martial art in which a search is made for the laws of real combat, which is the same for all directions and styles. The fighter independently builds the fighting technology based on these patterns. Senchukov positions this type of martial art exclusively as an attacking technique, where the main task is to win, not to fight with an opponent.
Fight in the Konten system
The technique of fighting in Konten is based on uniform universal elements, during kicks and arms, throws and movements, and even in working with weapons. Since here, it does not matter whether it is a blow or a jerk, all movements are divided into simple basic movements – flexion and extension of the muscles.
The creator of the style, Yuri Senchukov, is sent to the famous master Kim Chansik, who believed that all the basic movements of martial arts were already invented and all that was left was to be able to combine them. Senchukov believes that the movements of animals are universal in their battle and the same movements are used during movements.
The basic ones are the motor elements, from which stable combinations of the motor elements with the most optimal power gatherings are formed. All basic movements are equipped with peculiar docking units of movements. Thus, the speed and accuracy of the basic movement, as well as how efficiently the fighter creates a resource for his parallel or next movement, developing the fighter’s tactics, depends on the quality of their connection. So the lack of connecting elements, improper selection and connection of movements can be the result of an incorrectly performed technique.
Top-clap – the principle of correspondence to each stroke of the step, so that the actions of the legs and arms occur simultaneously. The steps are divided into “nanba step”, “hopping step”, “soap”, “mud step”, “lunar step”.
The work of the hands during the strike resembles the Philippine schools and some of the techniques of Xingyiquan and Baguazhan, allowing you to work quickly and accurately with both weapons and empty-handed. All hand movements are based on mackies.
Mackey – the main action of the hand, not attacking and not protective, but on its basis you can make both defense and attack.
The blow begins with uraken-uti, that is, from the chest forward. Upon reaching the goal, the blow is complemented by work by tilting the hull and delta of the shoulder, and triceps. The first phase of the strike is similar to the direct strike of the Winch. But here, the blow is twisted by two bones, and not directly driven. The force is applied at the moment of contact, where the axis of rotation is the little bone. This allows you to achieve rotation and addition of delivery speeds. Thus, the knuckle of the index finger reaches the target first. A blow is similar to a knuckle blow, since the bones touch the body without depreciation at the expense of the fingers, which cannot be avoided during the application of any other position. The blow itself is heavy and tough, and the opponent’s skin is usually dissected.
Kicks and Throws
The technique of kicking was created on the basis of Hapkido. And improved due to the borrowed taekken style. The konten technique of kicking contains Chinese elements, in particular cho jiao and baguazhan. The main hits are yap-chagi, shiko-chagi, bandal-chagi and bituro-chagi. Shots are excluded by the Conten system except for hand grip, “bench” and throw through the thigh.
Technique in Konten is based on the manifestation of their own skills, preventing the enemy from showing their own. Great emphasis is placed on the correct entrance to the reception. Konten is considered exclusively an attacking system, and its defensive movements are viewed through the prism of attack capabilities.
Initiative Interception Principles
Fighters in Konten apply three levels of interception of the initiative. Control over your body is the main condition for the successful execution of an action in any fighting style. She is the ability to dodge or cross any technique, as well as reduce its impact. This is an additional way of forcing an opponent to perform their action in the most uncomfortable position.
The need to cause damage to an opponent is any technique that does not cause significant damage to the enemy, but ultimately leads to his defeat.
Here it is mandatory to use deceptive maneuvers that knocks an opponent out of guessing the actions of a fighter. Head or body punches are considered final. They are applied when the enemy does not have the opportunity to defend themselves.
The attack has a phased nature and depends on the situation: “do what is easier”, “hit what is closer”, “hit, the closer”, “we reach a great goal with small steps”.